Frequently Asked Questions
- So, what is jKaiUI?
- What does jKaiUI have to offer?
- But XBMC and Avalaunch already support arena mode. Why do I need jKaiUI?
- Will jKaiUI support languages other than English?
- Why Java?
So, What is jKaiUI?
JKaiUI is an open source, fully flexible, multi-language, multi-platform Java frontend for the tunneling network XLink Kai Evolution VII offering some great new features for those gamers on GNU/Linux, BSD, Solaris, and OSX and even Windows. JKaiUI allows users to play games on their PS2, Xbox, Gamecube, and PSP online without having to pay any kind of service fee. Even games that don't typically support online play are playable. The only requirement is that the game have a "System Link" feature.
What does jKaiUI have to offer?
jKaiUI will utilize the latest Kai API such as arena and messenger modes, player avatars, and will adapt to any changes made to the engine by Team XLink.
But XBMC and Avalaunch already support arena mode. Why do I need jKaiUI?
As a Linux user and having used XBMC's Kai implementation personally since even before the day of its public release, I can honestly say it's down-right frustrating, and Avalaunch, I'm sure, is no different. Switching between the actual game and xbox program is quite an enervating process and is almost embarassing when playing with someone other than yourself. jKaiUI not only allows anyone to bounce around private or public arenas quickly and easily, but gives the user something a native Xbox client could never implement perfectly: messenger mode.
Does jKaiUI support languages other than English?
With developers from all over the world, jKaiUI will have language-pack support and feature complete translations of the program's texts to many languages.
Java was developed in a way which allows for very easy networking implementations and platform-independence. These two benefits make it an ideal programming language for a standardized XLink Kai interface.
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